Cassandra McWade- Technical Director

Hello and welcome! I’m a TD and Rigger living and working in Toronto while developing Paw Patrol at Guru Studio! The last games I shipped with Ubisoft were Far Cry Primal, For Honor, and the upcoming Starlink: Battle for Atlas! In the past I’ve worked at Keyframe Digital, FAST Motion Mocap Studio, and have done a few freelance jobs at various studios.


Demo Reel

A demo showcasing some of my published work done for film, TV, and games.


Spin Master’s PAW Patrol

  Over the past year I’ve had the immense pleasure of working on PAW Patrol–the #1 children’s TV show in the world!! For anyone who has any little ones, you probably already know all about PAW and its colourful cast of characters. for anyone who doesn’t; Paw Patrol follows the adventures of Ryder and the … Continue reading Spin Master’s PAW Patrol


For Honor

One of my favorite projects while at Ubisoft was For Honor. I worked for the Montreal team from Toronto to do about 5 months of work in just under 3. Not only that, I received special training at the Montreal office regarding our proprietary MotionCloth software so that I could show the team in Toronto … Continue reading For Honor


Far Cry Primal

When I got to Ubisoft the first project I was a part of was Far Cry Primal. A crazy take on one of our most popular brands, we had the crazy idea of building a Far Cry without any guns. Thanks to the hard work and dedication of a wonderful team of people, not only … Continue reading Far Cry Primal


Imaginext® Adventures Ed Venture

5Client: Fisher-Price® Ed Venture is a spunky 7 year old. With the help of his friends Dern, Gemma and Kirch, the kids get thrown many amazing adventures.


Starlink: Battle for Atlas

Throughout 2016 I had the pleasure of being brought onto the team developing Starlink: Battle for Atlas!! Although most of the work I contributed was geared towards development and discovering what the world of Atlas would look like, I’m really looking forward to its release in the later half of 2018!! Populating Atlas’ Planets The majority … Continue reading Starlink: Battle for Atlas


Automatic Rigging Toolset v2.4

A small toolset that is still in development. Culminates a variety of useful scripts to expedite and simplify the processes of rigging and cleanup.